Downloads

Tuesday, May 3, 2016

Project Iniquitous!

We have been working on a new game since Terra Evil was rendered defunct.
If you wish to come and check out our new game here is the link to our new development blog.

Project Iniquitous

Friday, March 18, 2016

We aren't dead yet!

We have been taking a bit of a breather recently.
But we wanted everyone to know that we have not abandoned the project. We got some concept art to show you guys so that you can see that we have not been doing entirely nothing.





This is the concept art for the upcoming characters. So they are subject to change.
Have a good day.

Thursday, February 4, 2016

Status Update

Welcome to February!
I decided to post a status update on where we are at on the development of Terra Evil. We have finished designing the entire 1st area, and are tweaking the story a bit.
We have added a new enemy which is a shade enemy called "Shadowmancer"(Shadow Controller) we are still working on the enemy strategy for it. In fact we are trying to revise all the enemy units.

We have also been working on the next area of the game which will mostly be forest. Though the story has not progressed much since the last update since our artist Ayame has been out of contact for a while, and we are still waiting on a few drawings from him.

We are also thinking about revising the battle screen since there were a few bugs with the displays and another problem with trying to add MP numbers.

We have been doing a lot and have a while to go. We plan to release an update once the story progresses into the next town so everyone can check it out.

Dreadnought thanks you for sticking with us. ^.^

Sunday, January 24, 2016

All of our games for you to play!

I just updated the downloads page to "Game Downloads" you can now check out all of our
games that Dreadnought Interactive has ever made. Even though most were abandoned they all can be played for a large amount of time.
So head on over to the game downloads near the top of the page and pick out a game to play to occupy your time.
Any feedback for any of the games should be posted in the comments of the downloads page.

We hope you enjoy it.

Thursday, January 21, 2016

Busy Busy. Update soon?

We have been rather busy of late dealing with IRL problems and what not, but I can assure you that we have been working on the game whenever we get the chance to. 

Currently we are waiting on a few more drawings from "Ayame" so that we can complete the next part of the story we have lined up, and once we have gotten a considerable way into the development we will release an update. 

While we are waiting on "Ayame" we have been working on a few skills for the characters. If you have an idea for a skill a character should use feel free to comment below.

In other news a few more games will be added to the download section of the blog. These are various games that we have created in the past that you might enjoy. Though not all the game have been completed and some were abandoned as projects though you all might like to play then.

Have a good day everyone.

Thursday, December 31, 2015

Terra Evil Demo V 0.3.0!

We just finished work on V0.3.0 of our demo!
It has been fully updated and looked over and so far it looks good. We hope that you will enjoy this newly updated version and give us some feedback as to how the game can be further improved!



Download: Terra Evil Demo V0.3.0


Change Log for Demo V0.3.0
-Enemies now have HP Bars
-Fixed a lot of spelling and grammar
-Altered the story in a few ways
-Changed the "Small Potion" healing effect to 15% instead of 10%, and reduced the cost to 10
-Added some more features
-Changed the Menu Layout
-Added a few more areas to explore
-Increased the speed of enemies
-Added files that were missing that caused the game to crash
-Fixed some tile glitches were the player could walk through various objects
-Adjusted Player Portraits
-Made Character Portraits file size smaller
-Fixed many bugs
-Re-organized the script
-Added a few more groups of enemies
-Fixed a glitch were the bandit leader would not return to starting position
-Fixed an upload error with the music not playing
-Added more detail to current maps
-Changed the player's starting equipment.


Feel free to leave any feedback in the comments below

Wednesday, December 30, 2015

Updated Demo V0.3.0 Coming Soon!

That's right people!
 We have an updated version of the demo in the works. We have addressed many problems that have been reported about the game.
We recently finished work on two maps that you can see below.

Cykon Tree

Sidewinders Gap
Yes this one is kinda hard to tell where everything goes since it's a mountainous region. 

Now if your wondering about the fixes that were made I've posted a change log below.

Demo V0.3.0
-Enemies now have HP Bars
-Fixed some spelling & Grammar
-Altered the story somewhat
-Changed the "Small Potion" effect to 15% besides 10% and reduced the cost from 20 to 10.
-Added a few more features and a character
-Added two more areas (As seen above)
-Added more detail to current maps
-Increased speed of enemies
-Added a few files that were missing which caused game crashes
-Fixed tile glitches were the player could magically walk through stuff and on top of doors.
-Adjusted character portraits
-Made the character portraits file size smaller
-Fixed a few bugs
-Cleaned up and re-organized the script
-Added a new enemy group
-Fixed a glitch were the Bandit Leader would stop right in front of the characters in battle.


Right now we are looking over the game and making sure everything is up to "snuff". The problem with the music not playing was an upload error, which is why it was not included in the change log. 

We hope you look forward to it! ^.^

Tuesday, December 22, 2015

Happy Holidays!

Merry Christmas or X-mas to those that prefer! 
Everyone here at Dreadnought would like to thank those who have been keeping up with the games development.

We have been taking a breather from working on the game for the holidays; though we are still working on it, just not as much as when we were working on the demo. We have had a few reports of the 0.2.8 Demo having a few problems. Apparently, the music in the game does not play and only sound effects are heard (probably a upload error). We have been addressing a few of the bugs found and we expected to release an updated version of the demo sometime after New Years. 
Woot! Woot!

Again a Merry Christmas to one and all! 

With lots of thanks,
The Dreadnought Interactive Team

Saturday, December 12, 2015

Demo V0.2.8 Released

Well we have finally released our new updated version of the demo with all the new features of the game. It now has better graphics, better story, better music, you name it.

Let us know about your experience playing the demo.



If want to give suggestions as to how the game can be improved, or if you wish to help with development let us know in the comments below.

Download: Terra Evil Demo V0.2.8 -126.58MB


Friday, December 11, 2015

V 0.2.8 Coming Soon!

Hey everyone! We have been working really hard on the game, and have added a ton of new features and looks to the game. Currently we have been tweaking the story and making it a bit more in depth then what was depicted in the V0.1 Demo.
It will go as far as the V0.1 Demo, but it will have a few more things that you will be able to check out. After the 0.2.8 demo has been released we will start working on progressing the story.

If there are any features you think that would make the game better or any story ideas feel free to inform us in the comments below.

See you when the next demo is out.

Monday, December 7, 2015

A New Hero!

You remember that blond headed character that would stare into your soul whenever a conversation would arise in the game?
Yeah. I think we remember him, but now he has been reborn into a better character thanks to a fantastic artist who wishes to go under the name "Ayame" all credits go to him for the excellent recreation of the face of our hero.

 Artist: Ayame
This is our New Hero!

We will continue to keep you updated with our progress. After most of the characters faces have been created we will release an updated version of the Demo. 

Currently we have been re making the battle hud, main menu, and even the text boxes that appear.

Also for all of you that may like Interactive stories, our head writer is currently making an interactive novel that players will be able to play during the game, so there is that. 

Tuesday, November 24, 2015

Terra Evil Demo!

After dealing with a few personal situations, we finished adding the final touches to this small demo. We finished putting together the intro, and adding a few lost files. It has been tested quite thoroughly, but should you come across any bugs, or glitches feel free to post them in the comments below.

Also Dreadnought is also accepting any ideas you may have that should be in the game, we would love to hear your feedback.

*This Demo is a small demo to give a general feel of how the game is going to be like, so a few features are missing that will play a large role in combat and exploration. The Real Demo will be released in the later stages.


Download- Terra Evil Demo: 99.64MB (Mediafire)

Monday, November 9, 2015

Oh Crap!

Unexpectedly something personal has came up yesterday,and has not allowed me to finish the demo. It's mostly done, but has not been thoroughly tested.
Once I'm done with this I'll definitely get the demo released.

Wednesday, November 4, 2015

Demo Soon!

I know most of you will probably be getting ready to play Fallout 4  \(^.^)/, but we plan to have a demo of Terra Evil released on November 9th. We are putting in the final touches and fixing a few bugs that keep popping up (Crafty things). We will try to keep you updated as much as possible in the next few days on the progress of the demo.

Monday, October 26, 2015

What's Dreadnought Interactive?

What is Dreadnought Interactive you may ask?
Well, Dreadnought Interactive is a year old game studio currently using the RPGmaker VX Ace Game Engine. We have a plan to attempt to be the first Non-Profit game studio, were we make games free of charge. We understand the feeling some people have when a game comes out and they have no way to pay for it.
We want to make games people enjoy and will love playing, and we hope that we can create a game studio where the players of our games can contribute to the creation of the games we make; which in turn makes our games "By the gamers for the gamers"

We hope that you will support us, and will help fulfill this dream of ours, and to one day bring enjoyment to anyone who plays our games.
Thank you for your time, and game on!

Terra Evil

Terra Evil is a new game in making by Dreadnought Interactive. The game is currently in Pre-Alpha and does not have much for a good demo. Though Dreadnought Interactive has made another game that you might be interested in called Tower of Uso you can download it using the link below.

Tower of Uso

Tower of Uso is for players that like to grind and work to earn their items. The game is a dungeon crawler where you slowly make your way through a tower where every floor is in a different dimension so be careful and save often.

If you wish you can support us at our Patreon page which is linked below.

Dreadnought Interactive: Making games so you don't have to.