We just finished work on V0.3.0 of our demo!
It has been fully updated and looked over and so far it looks good. We hope that you will enjoy this newly updated version and give us some feedback as to how the game can be further improved!
Download: Terra Evil Demo V0.3.0
Change Log for Demo V0.3.0
-Enemies now have HP Bars
-Fixed a lot of spelling and grammar
-Altered the story in a few ways
-Changed the "Small Potion" healing effect to 15% instead of 10%, and reduced the cost to 10
-Added some more features
-Changed the Menu Layout
-Added a few more areas to explore
-Increased the speed of enemies
-Added files that were missing that caused the game to crash
-Fixed some tile glitches were the player could walk through various objects
-Adjusted Player Portraits
-Made Character Portraits file size smaller
-Fixed many bugs
-Re-organized the script
-Added a few more groups of enemies
-Fixed a glitch were the bandit leader would not return to starting position
-Fixed an upload error with the music not playing
-Added more detail to current maps
-Changed the player's starting equipment.
Feel free to leave any feedback in the comments below
Thursday, December 31, 2015
Wednesday, December 30, 2015
Updated Demo V0.3.0 Coming Soon!
That's right people!
We have an updated version of the demo in the works. We have addressed many problems that have been reported about the game.
We recently finished work on two maps that you can see below.
We have an updated version of the demo in the works. We have addressed many problems that have been reported about the game.
We recently finished work on two maps that you can see below.
Cykon Tree
Sidewinders Gap
Yes this one is kinda hard to tell where everything goes since it's a mountainous region.
Now if your wondering about the fixes that were made I've posted a change log below.
Demo V0.3.0
-Enemies now have HP Bars
-Fixed some spelling & Grammar
-Altered the story somewhat
-Changed the "Small Potion" effect to 15% besides 10% and reduced the cost from 20 to 10.
-Added a few more features and a character
-Added two more areas (As seen above)
-Added more detail to current maps
-Increased speed of enemies
-Added a few files that were missing which caused game crashes
-Fixed tile glitches were the player could magically walk through stuff and on top of doors.
-Adjusted character portraits
-Made the character portraits file size smaller
-Fixed a few bugs
-Cleaned up and re-organized the script
-Added a new enemy group
-Fixed a glitch were the Bandit Leader would stop right in front of the characters in battle.
Right now we are looking over the game and making sure everything is up to "snuff". The problem with the music not playing was an upload error, which is why it was not included in the change log.
We hope you look forward to it! ^.^
Tuesday, December 22, 2015
Happy Holidays!
Merry Christmas or X-mas to those that prefer!
Everyone here at Dreadnought would like to thank those who have been keeping up with the games development.
We have been taking a breather from working on the game for the holidays; though we are still working on it, just not as much as when we were working on the demo. We have had a few reports of the 0.2.8 Demo having a few problems. Apparently, the music in the game does not play and only sound effects are heard (probably a upload error). We have been addressing a few of the bugs found and we expected to release an updated version of the demo sometime after New Years.
Woot! Woot!
Again a Merry Christmas to one and all!
With lots of thanks,
The Dreadnought Interactive Team
Saturday, December 12, 2015
Demo V0.2.8 Released
Well we have finally released our new updated version of the demo with all the new features of the game. It now has better graphics, better story, better music, you name it.
Let us know about your experience playing the demo.
Let us know about your experience playing the demo.
If want to give suggestions as to how the game can be improved, or if you wish to help with development let us know in the comments below.
Download: Terra Evil Demo V0.2.8 -126.58MB
Friday, December 11, 2015
V 0.2.8 Coming Soon!
Hey everyone! We have been working really hard on the game, and have added a ton of new features and looks to the game. Currently we have been tweaking the story and making it a bit more in depth then what was depicted in the V0.1 Demo.
It will go as far as the V0.1 Demo, but it will have a few more things that you will be able to check out. After the 0.2.8 demo has been released we will start working on progressing the story.
If there are any features you think that would make the game better or any story ideas feel free to inform us in the comments below.
See you when the next demo is out.
It will go as far as the V0.1 Demo, but it will have a few more things that you will be able to check out. After the 0.2.8 demo has been released we will start working on progressing the story.
If there are any features you think that would make the game better or any story ideas feel free to inform us in the comments below.
See you when the next demo is out.
Monday, December 7, 2015
A New Hero!
You remember that blond headed character that would stare into your soul whenever a conversation would arise in the game?
Yeah. I think we remember him, but now he has been reborn into a better character thanks to a fantastic artist who wishes to go under the name "Ayame" all credits go to him for the excellent recreation of the face of our hero.
Yeah. I think we remember him, but now he has been reborn into a better character thanks to a fantastic artist who wishes to go under the name "Ayame" all credits go to him for the excellent recreation of the face of our hero.
This is our New Hero!
We will continue to keep you updated with our progress. After most of the characters faces have been created we will release an updated version of the Demo.
Currently we have been re making the battle hud, main menu, and even the text boxes that appear.
Also for all of you that may like Interactive stories, our head writer is currently making an interactive novel that players will be able to play during the game, so there is that.
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